Gaffer fills a hole in Blender’s default toolset in the form of a Light Manager and is a very nice compliment to the Pro Lighting Studio addon mentioned later in this article (though it’s great by itself!). Oh, and it’s free! Again, I couldn’t explain all the features here so I would urge you to check out the link for more information. On top of this it is also a powerful baking tool and Color ID generator. TexTools is a very powerful UV solution adding over 40 functions to the existing UV toolset, some of which I’ve never seen before. It hadn’t previously occurred to me that there’s probably an addon to improve that. One of my initial gripes about Blender was that the UV tools were lacking compared to other 3D apps.
You just need to turn it on in the user preferences. You won’t need to download it though, since it ships with Blender by default. It would be difficult to explain all the different features here so I would encourage anybody reading this to check out the link where they are illustrated and explained. My favorite feature is that with a single click you can see how each node is affecting the model, which is incredibly useful for debugging the network. The second I discovered Node Wrangler I knew jumping over to Blender was a good idea… It’s incredible! Managing nodes with this addon is such a nimble experience. Node Wrangler (free - ships with Blender) The abundance of addons not only fill the gaps found within vanilla Blender, they put the software above and beyond any I’ve used to date.ġ. That was before I discovered the world of Blender Addons. My initial impression was that in areas where Blender falls shorts against other 3D apps, which in some cases it does, I can forgive it since it excels in others. This year I made the jump from Maya to Blender and have been completely blown away by how powerful this free software actually is.